Daniela studied at the National Academy of Fine Arts, Bucharest, Romania and University of Barcelona, Spain. She is currently working on her Masters of Architecture Thesis at Carleton University. She also has a M.Sc. in Computer Science and Electrical Engineering from the Technical University of Bucharest, Romania. The interdisciplinary artistic, architectural and scientific background come together in her traditional, 2D and 3D animation artwork in the game industry. She has a special interest in artistic human and animal anatomy. Her work has been exhibited in numerous solo and group shows in Europe and Canada.